How to Help a 3D Artist Understand and Improve Your Idea for a Project
How to Help a 3D Artist Understand and Improve Your Idea for a Project

You might be slow getting into the 3D modeling scene, and no one can blame you. It's an art form that is extremely hard to master, and that's why people opt for hiring professional 3D artists to model their ideas into a real environment.

Modeling your idea into a 3D environment comes with a myriad of benefits, such as:

●        You can present your project to investors;

●        You can visualize your artform at all angles;

●        You can test different lighting;

●        You can find any mistakes, further improving them;

●        You can test your idea in a real 3D simulation.

You can use all this essential information to further improve upon your idea or even visualize it within a simulation of a real environment. Just like with human creativity, the potential that 3D brings to the table is virtually infinite.

That is precisely why it's so hard to explain your idea to your 3D designer. A 3D designer is going to be creatively orientated but might have a hard time understanding your concept fully. That is why we've decided to compile an article all about explaining your idea to your 3D artist.

Understand Your Idea Yourself

When you're trying to present your project to anyone, especially someone who is working along your side to visualize it, you first need to understand your project. That might sound obsolete, but do you truly understand your project.

You should thoroughly understand what your thoughts are, and perfect your project before you present it to a 3D artist. An artist's job is never truly finished, as there are endless revisions, and you're never going to be completely satisfied.

That doesn't mean you should give up or be dissatisfied. Work on your artform until you're delighted with the result, and you understand every single aspect of it.

Express Yourself

When you're making your design and your project idea, you don't have to draw it on a piece of paper. Not everyone is talented at drawing or visualizing their ideas, and that's one of the main reasons why people hire 3D designers.

You should think about your idea until you get a complete comprehension of it. When you're satisfied with your head or paper design, write some keynotes down. A written piece of paper is going to serve as a great reminder, making sure you can fully explain your design to your 3D artist.

Work Together If Possible

Many 3D artists are going to have different rules. If you can, try to find one that is open to cooperating with you on your project. If you don't have the slightest idea about 3D design or design in general, you should let your 3D artist make most of the modifications.

You should always stick to your idea, though, and you're going to want to see what your 3D designer is doing. If something is not going as planned, or you think that your project has gone a little too far from your original idea, perhaps make a suggestion.

Take Their Advice and Suggestions

Your 3D designer is going to be making some suggestions, especially if you don't know anything about 3D design. You should always give mind to what your 3D designer is suggesting because he or she knows what it is going to look like in three dimensions.

That's the whole purpose of hiring a 3D designer to make your idea come to life. When you're working alongside your 3D designer, you can expect to see most of the process. You're not going to be seeing any of the nitty and gritty, long term design; you're going to see the progress and the process of creating your design.

After you've placed it in a dynamic simulated environment, and can view it from many different angles, you can make modifications to your design. Your 3D artist is going to suggest quite a lot of things, and you should always pay attention to them.

3D designers aren't rookies, and they know their trade. If your idea doesn't cut it, they will likely provide you with an adjacent and functional solution, resolution, or alternative to your original idea.

That's the beautiful part of ideas themselves; they're very fluid. You can always modify, touch up, and edit your idea until you reach optimal perfection.

Improve Upon Your Design

Because ideas are entirely fluid, you should always strive to improve your design in any way possible. This means that even if you aren't delighted with your design, there is always room for changes.

You can change your design as much as you like, as long as you have the budget to do so. Your 3D artist is not going to come cheap, and making him, or her, modify your design all of the time is going to be very labor-intensive and costly.

Improving your design falls within the preparation step. If you're looking to make your design right, perhaps you should discuss it with your 3D artist before he begins creating it.

You might get some very bright ideas, or you might get the most fabulous suggestion ever. Discussion is critical, and two creative minds are likely going to make a better end product than just one. Your 3D designer will always help you out with suggestions, and working on the project together will result in your 3D designer understanding your idea completely.

Remember To Stick To Your Ideas

That might sound a little counter-intuitive, but you should always have some connection with your original idea. If you completely change it, you will have to go through the preparation again, and this process is likely going to repeat itself.

Before you have an idea to present to your 3D artist, you should do your best to perfect it. You should make sure that you're delighted with your idea before it becomes real, or in this case, virtual.

Since ideas are fluid, and you can change them as much as you like, that can be quite tempting. Remember not to get too carried away with changes, or you're going to lose the essence of the idea.

Don't Overdo It

That is another precautionary step. Ideas are very fluid and modifiable, and the end product your 3D designer makes always has room for improvement. Remember, you're never going to be fully and completely satisfied with your creative work, but you should know when enough is enough.

When you're done, and your idea is visualized and satisfies your expectations - that's when the project ends. If you have a groundbreaking idea, you should implement it, but if your project fulfills all of your requirements, and your idea isn't going to change much, leave it as is.

In Conclusion

3D artists are creative, and they have the mastery of 3D modeling software. If you stick to these tips, you're going to be able to explain your idea to them, and even improve upon it together - so it's a win-win situation!