Are you new to the architecture scene? Have your interests peaked when you’ve discovered the marvel of interior design? Good for you! Here are some of the things you should keep in mind when you’re starting with 3D interior design.
Interior design is a career choice that is booming in popularity. While you once needed complicated and huge drawing boards and a lot of know-how to perform, these days you only need some creativity, imagination, and a computer program.
Now, even if the industry is simpler to get into, it’s just as hard (if not harder) to get good. Mastering this software is extremely hard, but getting to know it isn’t. This makes for an excellent root-out method in the general interior design market, separating the weekend enthusiasts from professionals.
Since the evolution of technology, it has become integrated into most parts of our work. Interior design is no offender in this field, as 3D interior design has become the industry standard ever since it’s appearance. It has been around for as long as computers have. In a primitive manner, we’ll give it that, but it’s a continually evolving technology and field of work!
To be a professional in your field of work, you need to know the interior jargon of your business. You need to know the ins and outs, and there is no easier way to find this out than to learn it yourself. Or hear it from us! Here are some of the things you should know about 3D interior design!
3D Models - What Are They?
Before you get to designing anything, you first need to understand what you are working with. What are 3D models, what even is 3D?
A 3D model is a virtual model modeled in 3 Dimensions, which is fully customizable, editable, and observable from all angles. You create these models through manual or automatic means.
Automatically creating a 3D Virtual model requires you to have a scanner that can scan an object. You place the said object into the scanner, allow it to scan the model inside, and then open your real-life model, virtually. This method will enable you to repair defects in something, improve upon something, or reproduce the model indefinitely; the choice is yours.
Manually creating a 3D model entails that you get yourself on editing and modeling software and create your model from the ground up. You can achieve this directly in the 3D form, or draw your model in 2D, then render it in 3D. This method allows you to have full control and notice even the smallest detail when you’re making the model, cause you’re making it from the ground up.
Unique 3D models have a wide variety of uses and can be used in numerous different fields that entail VFX or Graphics. Such fields include video games, where 3D models are used to produce a fully immersive 3D world, and animation, where 3D models are used to create a more life-like effect in the viewer.
How to Get That “Real” Feel?
You’ve seen it. A million times. That perfect picture that looks and feels so real, but it simply can’t be. Maybe it’s a rendered image of something out of this world or something un-natural. But it feels so real, how?
Realism and chasing it is a huge part of any design industry. As 3D models are the best way to present anything virtually and check how it would look and perform in a real-life situation, real-life “feeling” is a crucial aspect. Achieving this is much simpler than you might think, as long as you remember the golden rules.
The Base Model
The base model of your hyperrealistic image should be spot on and perfect. This is an essential part of creating that real feel, as the model should be the primary focus of your image. There are innumerable tools on the internet that are co-compliant with each other. Say you want to start with a program such as Blender, and you want to finish up on SketchUp - you can.
Scaling can present itself to be a major issue if you don’t have any pre-determined measures. You definitely should pay close attention to how your object or model behaves in it’s supposed environment. Huge eyes might be interesting to look at, but they’re certainly not realistic!
Surroundings and Texturing
You’ve made your perfect model. Congratulations! Now you need to place it into an environment where it’s suited. After properly shading and texturing your model, you need to put as much effort into it.
If you place your hyper-realistic model into a flat, gray cube, it’s sure to look way less impressive than it is. Numerous editing software solutions have pre-made environments for you to test your model. So, if you’re on a time crunch, don’t fret! You can always use some free online resources!
Lighting is everything, every time. Professional bodybuilders have shown us how lighting can affect everything and anything, turning anyone from the average joe into Arnold Schwarzenegger with just a couple of well-placed lights.
Proper camera placement and adequate lighting are entwined in more ways than you might imagine. You’ve done nothing with your picture if your camera placement is shoddy. So, take your time!
Take your picture, and take a lot of them! You might have envisioned the perfect one, but they’re also might be better pictures to be taken! Be sure to take a lot of them, and then root the bad ones out!
Now, once we’ve gotten over the tools you will need to know and understand, we can get to the important stuff.
What is this fantastic new architecture sphere you’re working on getting yourself into? What does it require of you? How can you best perform? Don’t worry, we have got you covered!
Interior Design has been around in some form or another since the hammer and brimstone. It is the art of creating a pleasing and comfortable interior space, which can be anything and everything from a home to a state-of-the-art office center.
Since people have never built as many buildings as they have in the past 20 years, and they plan on building more, this industry is booming! So, if you put in the hours and you are creative, you can make a very decent living through this profession.
Interior design is an art-form before anything else, but it’s an art of living. It does require both creativity and ingenuity, so don’t try to force it. If this is not for you, there are a lot of other things you can do!
3 Types Of Interiors
There are 3 types of interiors or, better-said, symmetry. This, in turn, represents a balance between things in a certain place. All three are optimized to provide maximum comfort for the person spending time in said room, so keep in mind the golden rules about space and object balance.
People are highly visual creatures and always tend to look for symmetry in everything. This is a classical style of interior design. A good example would be two chairs placed adjacent to each other, next to a matching sofa.
The important part of the asymmetrical design is that it is not actually asymmetrical. It’s a form of symmetry, matching similar enough objects to each other. Say you’re placing a nice white leather chair adjacent to a nice, white lamp. They match, they go together, they look dashing!
Radial design is not for home design. It’s best used when designing offices. It focuses on placing as much of anything in a pre-determined grid, maximizing operational space while still being pleasing to the eye. Picture two adjacent rows of cubicles.
The Finesse of Interior Design
Every room should have a focus point. Imagine a huge fireplace and nice, old-school brown leather furniture. The furniture is secondary; the fireplace is primary.
Contrasting things is tricky, but if done correctly, it could provide an extremely pleasurable sight. There is no point in placing two different styles of lampshades right next to each other, but if they differ enough that it still looks proper, it could provide for an interesting sight.
Black and white, red and blue. Color is one of the most important parts of the design and can provide the best contrast. You need to know which colors match, and which do not. You need to know when to be subtle and when to be aggressive. The palet of a room can have an outstanding effect on its occupants, so research this thoroughly.
Proportion is key! You need to pay close attention to your proportions. A combination of huge and small can at times provide a nice contrast, but at other times, it can be horrid. Compare sizes of things to each other, and to the room they are in, to establish the best scaling.