Being a 3D artist is no simple task, but the hardship of being one should not discourage you! If you’re talented and you have been working hard for a long time, you can cash in on your talent and on your hard work easily. There has never been more work that requires a good 3D artist than these days, in all sorts of fields.
With the evolution of technology, everything is getting virtualized in some way or another, and numerous businesses and their respective products need representation. With pictures falling a bit back, the spotlight lays in unique and interesting 3D designs!
Humans are highly visual creatures, so a quality design or animation can make a huge difference when it comes to advertisement, marketing, and a lot of other spheres of business. This is how businesses benefit from hiring 3D artists.
But, different businesses need different types of 3D artists that can deliver a specific product that said businesses might need. You can’t expect a marketing company to need detailed model design, and an architecture company to need that amazing falling animation you’ve thought of.
Different niches require different things, and the biggest contenders in the 3D design business are Architecture and Gaming.
As an artist, it is your duty to stay informed on the businesses you’re planning to work for and to know what skills you must master in order to do your job to the best of your abilities. Check out some of the differences between Architecture and Gaming below.
To be an architectural designer, you need to think like an architect. Architectural design is a fun and dynamic job that offers a very valuable service to the community. But architecture design is it’s own niche and demands its own specific skill set in order to master it.
As an Architecture 3D designer, your job is to represent the project you’re working on to your client. Your job is to make that 2D scheme a fully rendered 3D environment that is ripe for exploration and testing.
3D rendered designs are extremely important when it comes to architecture, as it allows the client to not only explore the environment that is going to be created in real life but also to observe it before it is constructed. Observing the project in a virtual simulation can give very important feedback regarding possible defects and improvements that need to be worked on.
Another part of the design when it comes to architecture is the ever-growing interior design business. Interior Design has boomed in popularity ever since the tools to create fun, beautiful, and comfortable living spaces and products have become virtualized.
An interior designer's job is to create a comfortable living space that follows the desired trend or style of the client. To be a designer in the architectural sphere, you really need some architectural knowledge, and interior design is no exception.
In order to best perform your duty as an interior designer, you need to know what goes best with what, and to employ your knowledge in practice.
There is different software that is used for different niches and designs. While some industries have their own specific tools and software, architecture design is one of these niches with its own software. Different clients might demand different programs, so be sure to learn as much as you possibly can!
Gaming is one of the biggest industries in the world, and there are many 3D designers who are willing to work on long term projects such as games. Game production takes a long time and is no simple job, so people tend to steer away from such constant tasks.
But if you’ve decided you want to give Gaming Design a chance, you’re in luck. There are numerous jobs a designer like you could do when it comes to the gaming industry. From posters, art, models, and cutscene animations, there are numerous different tasks you must complete in order to be considered a good gaming designer.
Each one of these subcategories of gaming design requires a specific skill set and a specific approach, so it’s nothing new to see a company employ several different game designers for several different tasks.
Using different software, you’re able to create everything from a short film for the game you’re working on, to very detailed models and their adjacent animations. There are people who are employed to create the world the game is set in, which is an often-overlooked factor.
The aesthetics of a video-game are just as important as the gameplay, and a game that looks unappealing is sure to flunk. There are numerous styles when it comes to video game graphics, and if you look hard enough, you can not only find a project to work on that you know but one that you can enjoy to the fullest. Styles are abundant and vast, and all of them have their place.
You need to have advanced knowledge of various video game design tools and Photoshop in order to be a contender in this extremely competitive market. Be sure to learn as much about programming, designing, and 3D modeling as you can, in order to stay relevant.
There are a couple of key differences between these two popular niches of 3D design, and we’re going to list a couple of the biggest ones.
The software you’ll be using depends on the niche you’re going to partake in. If you’re partaking in Architecture, you’re going to have to learn to use programs such as SketchUp or any other CAD (Computer-Aided Design) software. Most of the software in this niche is mutualy comprehensive, meaning you can start your project on one program and finish it on another.
If you’re going with gaming design, things can get a little trickier. While gaming design is much more like design in general, with modeling and texturing heavily involved in the process, compatibility issues might leave you in a pickle. As long as you stick to the more popular software and make sure it sits well with your employer, you should be fine.
The application of your work will be far different. If you opt for Architecture, your projects and designs are likely to be used either as a learning platform for future architects or as an actual project that is waiting to be constructed in real life.
Architecture design is a tedious and endless task, so your project might be used by other designers in order to give their own personal touch. 3D design of environments and buildings is also used in marketing for said project, and it is used heavily for this purpose.
On the other hand, gaming design is used only in the game or for marketing purposes. Gaming design is vastly different from architecture design. While architecture projects are always a work in progress and are subsequent to constant editings and redesigns, as a gaming designer, you will likely tackle numerous smaller projects and will have to finish each one to the best of your ability before moving to the next one.
The biggest difference between these two niches is the paycheck. Now, architecture designers receive a much bigger paycheck for their projects. That’s common knowledge. But why?
Well, both architects and gaming designers get paid for their hours, and architecture is far more time consuming than gaming design.
While with architecture, you’re going to get one big project that will take up a lot of time, as a gaming designer, you’re far more likely to be tasked with numerous smaller tasks that require much less time. At the end of the day, you’re left with a similar split between the two when it comes to money.
The 3D design concept is a rising theme among all industries, many more than just Architecture and Gaming. Every single business is profiting from advanced 3D animations and gorgeously designed pictures, and if you’re thinking about giving the job a chance, you’re not going to regret it.
There is a lot of money to be made if you’re willing to put in the hours and effort. As with any business on the rise, you really need to pay attention to detail and constantly work on yourself to stay relevant in the growingly competitive market.
Being a 3D artist yourself, it’s understandable that you want to seek inspiration in your peers’ work. There is a lot more to it than just inspiration. Your colleagues' 3D designs can provide you with valuable lessons. For instance, how to incorporate the latest best practices in your work.
But there is a catch here. There are way too many 3D artists sharing their work online, so how do you know which ones to focus on. To help you out, we did extensive research and found that the following 11 3D artists are definitely worth your attention.
Billelis is one of the most prominent 3D artists in the UK. He also expressed his interest in illustration and made his way up the chain to become an animation director. Thanks to his unique style and great skills in 3D design, Billelis was able to create some of the most amazing 3D portraits.
His 3D renders are perfectly composed. Billelis often combines precious metal, gothic art, and iconic items and places them in a dark environment.
As he himself stated in one of the recent interviews: “I love the beauty in dark subjects. I try to decorate dark and often evil subjects as decorative and intricate compositions. I am highly inspired by religion, gothic art, baroque and classical arts.”
Leticia Reinaldo is a 3D artist born in Brazil. She fell into 3D art when she was very young. This is why she decided to move to Los Angeles to study 3D art.
The industry-recognized her and as a result, Mrs. Reinaldo landed many freelance projects. She specializes in 3D characters and animations. So it doesn’t surprise us to find her working in the gaming industry today.
Leticia Reinaldo got hired by Blizzard for the ongoing Overwatch project. She did some really nice work on Symmertra, Doomfist, Sombra, and Ana – all characters featured in Overwatch.
Phil Nguyen is another 3D artist you should follow. Phil comes from France, and he usually goes under a pseudonym Duc. He is 31 years old and works in Paris as a 3D character artist. So far he has worked on a dozen video game trailers for Unit Image studios. His ability to portray human emotions in his 3D designs helped him make a name for himself in this industry.
Phil became very popular online after one of his works became viral – the Akuma artwork. Feel free to go and check out Phil Nguyen art on Art Station. So far, Phil has worked on several major projects, including Tom Clancy’s GhostRecon Breakpoint, Beyond Good and Evil, and God of War.
In his free time, Phil is engaged on his own projects – recreating characters that shaped his youth. He says it’s the best way to practice his skills and learn how to better utilize the 3D tools at his disposal.
Dalmiro Buigues started out as a graphic designer. During his early career, he was situated in San Juan, Argentina. Over the course of several years, Dalmiro focused on developing his skills as a motion designer and 3D artist. He moved to Buenos Aires and started working with one of the most famous studios in the country – Injaus Design.
Dalmiro specializes in several 3D niches. You can see him doing breathtaking portraits, but also nailing 3D art for marketing purposes. Do you remember the Peppertoons on Cartoon Network? It’s a project Dalmiro signed himself. The other projects worth mentioning are the ones with The Grammys and Nickelodeon.
Cornelius Dämmrich is a prominent 3D artist coming from Cologne, Germany. He has become famous around the globe thanks to his talent and the ability to spend hours on an image before he brings it to perfection.
What can you learn from this guy? Cornelius is the king of composition, and he has a natural sense for lighting. Pay attention to these two aspects of his works. He is remarkably consistent.
Cornelius sets his environments in real places and uses, IBL, physical sun environments, or square inverse area lights to achieve the effect of realism. Cornelius recently finished his artwork by the name “6088AD” and released a very useful step by step tutorial on how he did it.
You should definitely keep an eye out on this fella. You can also take a look at a breakdown of one of his latest projects “Blitz”.
Pedro Conti has a number of 3D creations behind him. His profile on Behance has generated almost 300k views and amassed 14k followers. Pedro comes from Brazil and focuses on primarily on 3D character design. He got interested in 3D art as a young man. Over the years he has perfected his skills in various 3D software tools.
His most famous work is definitely an interesting advertisement he designed for Philips. Pedro continues to contribute to the 3D art field. One of the newest things that came out of his kitchen is a short movie, “One More Beer!”. This is Pedro’s first 3D movie, and it features some of the most amazing 3D art pieces.
Ian Spriggs is famous for his realistic 3D portraits. This 3D artist comes from Canada and has no problem with sharing his portraits with anyone who wants to see them. More importantly, he also loves to share tutorials on how to do things he does yourself.
You can find his tutorials on YouTube and 3D magazines. His work is so realistic that you can easily call his characters digital doubles.
He works as a freelancer, and most of the time, his work includes creating digital creatures and doubles. If you want to learn how to represent humans in your 3D work, Ian is the best artist to follow. He is doing an excellent job translating what makes us human into digital art.
While his favorite tools are Maya, Mudbox, Photoshop, and Vray, he says that if you want to be a good 3D artist, you need to arm yourself with patience, time, and a good eye.
Piotr Kosinski is a freelance 3D artist from Warsaw, Poland. If you have ever wondered what it would look like if exceptional talent met hard-earned skills, Piotr might have the answer.
He is a super-talented guy. If you are into 3D car art, then you should definitely follow this artist on social media. So far, Piotr has worked as a lead 3D artist on several big projects, including the ones with W+K and TBWA advertising and creative agencies.
Piotr regularly updates his online portfolio. It will only take a moment of your time to go through some of his amazing workpieces. We would like to point out his work on Mercedes C-Class Coupe CGI. The lighting, textures, and reflections in these renders make you feel like you are really inside this Mercedes model.
Christian Behrendt is a 3D artist from Germany. If you are into 3D visualization, you will find his work inspiring and his tutorials valuable learning materials.
Christian always aims to push his limits. Whether it’s an interior or exterior visualization project, he likes to make it as big and as photorealistic as possible. Christian got sucked into the 3D pipeline when he was only 13 years old. Back in the day, he used to mod games.
In 2010 he started doing 3D design professionally, focusing on architecture and advertising projects (Mentos ads). But Christian doesn’t only excel in 3D architecture visualization. His portfolio showcases a plethora of 3D renders, tackling all sorts of topics and highlighting different techniques. Christian’s go-to 3D software tool is Cinema 4D.
Milica Martic is a talented 3D artist, fashion and costume designer, and illustrator from Belgrade, Serbia. At first, her interests were in fashion, but then something happened, and Milica’s interests shifted to 3D.
In fact, it was Milica’s boyfriend (now fiance) who introduced her to the intricate world of 3D design. Milica excels in 3D character design. She also does an incredibly good job making believable 3D models of clothing and footwear.
Her favorite software tools are Marvelous Designer, Photoshop, ZBrush, VRay, and KeyShot. You can take a look at her portfolio on CG Society.
Raphael Rau is an inspiring 3D artist from Germany. If you take a look at his portfolio, you will notice that Raphael is obsessed with photorealism. If you would like to learn how to make more realistic renders, this is your go-to guy in the future. To achieve realistic renders, Raphael pays special attention to textures, shading, and lighting.
So far, Raphel has worked both on small and large projects. In the past, he was more focused on game cinematics. But, today, he has his own office in Ludwigsburg, Germany. Most of the time, he works on visualization and marketing projects.
There you have it, 11 3D artists that are worth your attention. Each one of these can help you when you need inspiration. More importantly, their tutorials and guides can help you improve your skillset and become better at 3D design.
By their nature, humans have always leaned towards storytelling. From the moment communication was established, humans have been trying to record history through storytelling, to entertain themselves and educate the youth by passing the knowledge from one generation to another.
This ability to create a whole line of events happening in a separate time and space by using nothing more than our imagination was what humans always found to be unique and fascinating. As we evolved, we got literature, theater, music, and painting.
Our storytelling really improved and evolved with the focus now being on realism. A virtual experience or world has to be memorable, engaging, and immersive – it has to look and feel real.
The ancient Greeks were the first to experiment with 3D visual art, and their goal was to create visual illusions that would trick the mind into believing that what the beholder saw was real.
Visual art is all about recreating bits of reality, and the expansion of 3D visual art took such efforts to a whole new level.
With the invention of the very first virtual reality machine, things really took off. This machine was able to give a user a full and almost real virtual experience of the world.
Since we live in the age of technological progress, it was computer software and graphics that empowered the 3D artists to create amazing virtual worlds where users can experience everything like they do in the real world.
In fact, it's the user interaction that made 3D art go to great lengths to create such immersive virtual worlds that would provide a real-life experience to the user. This is the very foundation of modern VR, as well as architecture.
The more technology progressed, the more 3D artists pursued realism in their endeavors to build a perfect virtual world.
Since users demand real-world experiences, 3D artists realized that recreating real life in a virtual environment is the only way to provide a visual experience immersive enough to make a user believe it's real. But immersive graphics alone are just one part of realism.
To create a true virtual world, you need something more than just an illusion, a visual representation of a particular physical space or place.
You need objects, things, and people to breathe life into that illusion and make it come alive.
It wasn't academic experiments that took the virtual world to a new level – it was the video game industry.
Through its constant evolution, this industry practically gave birth to virtual reality. Game designers made it happen by shifting focus to experience and content, rather than the physical aspect.
That's how virtual worlds became so immersive. To make something look immersive, you need both art and graphics. So, when game designers introduced whole communities into their newly created virtual worlds of video games, it was the next step in the evolution.
These virtual communities, along with the experience and content, became critical components of creating fully immersive games.
With the emergence of multiplayer feature in games, modern virtual worlds acquired a social aspect that was much needed to make them more real than ever before.
This evolution continued with role-playing and large online communities. People enjoyed these advanced games so much because they gave the player a sense of becoming a hero in a virtual world, a parallel reality where there are no rules except for those you make yourself.
Seeing how immersive these games have become, 3D artists put their minds to recreating that effect, only they placed their emphasis on simulating events of real life in a virtual environment. The users can navigate that environment and see with their own eyes what a building, a house, or a room will look and feel like.
It was this point of user interaction combined with virtual reality that helped 3D artists create the most immersive virtual worlds.
Of course, there's a lot more to a virtual world than a game, but there are some mutual elements that both video games and virtual worlds share: social interaction, economics, role-playing, and immersive environments.
To make a virtual world immersive and looking like the real world, it needs to:
● Recreate or mimic certain aspects of reality, regardless of how fantastic or futuristic they are, as this is what makes it more believable.
● Allow any individual to represent their personal identities when interacting.
● Allow those representations of personal identities to communicate and interact, enabling the growth of communities and societies, just like in the real world.
● Introduce some forms of interaction known to exist in the real world, like the economy, and so on.
● Allow the users to inhabit and explore the virtual habitat.
● Be persistent with the attributes to make sure the environment looks and feels real. By creating a lasting effect, 3D artists can make their virtual worlds more real by adding changes and events that people can interact with and go to.
By incorporating all these characteristics and elements into their virtual reality, 3D artists are able to provide immersive and rich 3D experiences that are believable enough to feel real. This is one of the guiding principles that all 3D artists follow when they approach creating virtual worlds.
While technology is still at the core of building any hyper-realistic 3D world, it's the aesthetics and style that make a real difference when creating space for virtual users.
The important thing here is the aspect of art. The more artistic a virtual world looks like, the more immersive and memorable of an experience it provides.
Therefore, experimenting with different forms and styles of art is perhaps the key to creating virtual worlds that will look as realistic as possible.
When we add the fact that 3D artists have all the incentive, tools and freedom they need, it's absolutely safe to say that they can use these means to build their own virtual worlds and shape them according to the wants, needs, and desires of clients and virtual users.
3D artists found an effective way to trap the audience in an immersive experience of a virtual world by dramatically reconfiguring the physical environment.
That means that virtual reality is all about providing the audience with the most believable experience that will make them feel like they exist in a virtual world and are allowed to interact openly with any available element of that world.
In a way, virtual reality became a tool that 3D artists use to not only create a virtual world that the audience can experience but also enjoy. That's how they've included the feeling of immersion in their 3D virtual art.
By improving the experience and the very quality of the content they provide, 3D artists practically revolutionized the way people experience hyper-realistic worlds.
While the level of immersion still depends on CGI, the quality of CGI content will continue to evolve with technology. It's safe to say that it's absolutely possible to expect great advancements in virtual reality experiences.
3D artists will create virtual worlds so realistic that the viewers will feel and believe that they are real. Virtual reality itself will become a form of art that 3D artists will use to represent their artistic visions and wow the audience by providing the most realistic and immersive virtual experiences.
Since the evolution of technology is more or less an endless process, there are no limits as to what virtual reality can become. At the moment, 3D artists are fully focused on creating virtual worlds so immersive and realistic that people will not only want to experience them but live in them.
If you want a world where the sun never sets, no problem, you got it. Do you like flowers? Here's an entire world covered in flowers that you can dive into. With such endless possibilities, who knows what will happen in the future.
We are at the verge of an immersive content revolution, and this revolution will shape an entirely new form of storytelling in virtual environments and real-time. The immersive content will become so advanced that it will overpower the visual counterpart.
A virtual world, in its essence, is basically a place where virtual reality and art collide. It's the artistic expression and visual representation of a vision that makes the audience feel and believe it's real. When virtual reality and art become one, that's where the magic happens.
There’s a huge demand for 3D artists these days, so finding a great job is rarely an issue. However, the problem arises when you come across an outstanding job but you realize that you’re not specialized enough for the position because you’re a 3D generalist.
Of course, being a 3D generalist can be fantastic, as you can do a bit of everything. You can focus on learning everything about several different fields and perform perfectly in each.
But as a 3D specialist, you can focus on one thing and become really good at it. You can become so good at what you do that people start asking specifically for you to help them achieve certain goals. Instead of being the “jack of all trades, master of none,” you can be the true master of one specific field you absolutely love.
This is why you might want to specialize. Here are some of the best fields to specialize in as a 3D artist.
This is the most common field of work for 3D artists, but it doesn’t mean it can’t be lucrative. Whatever field you specialize in, you can really become its master.
If architectural wonders leave you in awe, and you’re interested in playing a part in the creative process of their construction, then architectural visualization might be perfect for you. Not only can it help you bring your clients’ ideas to life, but it can also enable you to get your creative juices flowing and build upon those ideas, like an actual architect.
With 3D modeling, you can create 3D digital representations of literally any object or surface using 3D computer graphics. You need to have both great technical skills and natural artistic abilities to stand out as a 3D modeler, and there are plenty of subsets that you can further specialize in.
You can create 3D models for the gaming industry, film, TV, architecture, engineering, advertising, websites, you name it. With the constant advances in technology, more and more people are looking to implement quality 3D models pretty much everywhere.
3D concept artists create illustrations to convey various ideas for video games, movies, comic books, animations, and many other types of media. Concept artists usually rely only on sketches, whereas 3D concept artists use computer graphics to visualize ideas and create art for digital environments, characters, creatures, and many other assets.
As a 3D concept artist, you are an extremely important link in the production chain, because 3D modelers, animators, and VFX compositors rely on you to bring their ideas to life and get them ready for production.
3D animation is one of the most interesting fields you can specialize in. It includes digitally generating animated images and comes with plenty of different opportunities you can seize. Here are some of the most exciting ones.
As a 3D motion capture artist, your job is to create computer-generated characters who behave exactly like real people. You work closely with actors, directors, and technicians to capture the actors’ movements so that you can create their digital characters.
The most obvious applications of 3D motion capture include film and TV production, but it is also widely used in robotics, military, medical applications, sports, and many other fields.
As the name suggests, character artists create characters for games and various marketing materials. They work with an art director to bring an idea, or rather a character, to life by creating 3D illustrations using computer graphics.
This can be an incredibly exciting job, as you can create pretty much any character for video games, from robots and various fairytale-like characters to a whole world of fantasy creatures.
Environment artists work in the video game industry as 3D modelers who create indoor and outdoor settings for video games. They’re responsible for modeling, texture, lighting, composition, and a lot of other tasks necessary for creating a game environment.
By specializing in this field, you can learn how to create a city streetscape for a game, a fantasy city, a dungeon, a sci-fi space station and, literally, anything else you and your clients can imagine.
Many argue that motion graphics is a subset of graphic design, and it can be, but it’s also a necessary part of the animation process. It does require graphic design knowledge and skills, but it also requires the use of animation and digital footage to create motion illusions.
As a motion graphics designer, you can create animated logos, or moving text for TV commercials, movies, TV shows, video games, and a whole other world of media presentations. One great example is the Star Wars franchise, where every movie starts with that famous opening storyline of mixed text and motion.
Being a VFX artist is also incredibly exciting, as you can create a lot of different motion graphics and animations. You can create various visual effects for video games, TV shows, and movies that consist of photoreal, digitally-generated imagery.
It really isn’t necessary to go into detail about what you can create as a VFX artist. You know how these artists have completely transformed the film and video game industries. If you specialize in this field, you too can have a chance to see your name in the credits of blockbusters such as Avatar, Interstellar, and Inception, or hit TV shows such as Game of Thrones.
3D graphic design is a broad field with lots of subsets to specialize in. At its core, the job of a 3D graphic designer involves creating 3D visual images to communicate various messages to specific audiences. Here are some of the most lucrative job titles you can choose from.
Quite obviously, this job requires utilizing graphic design skills to create various marketing and advertising materials. You can create designs for magazines, billboards, brochures, menus, business signage, vehicle wraps, banner ads, social media ads, websites, etc.
This may sound basic, and it’s definitely less complex than being a character artist, for instance, but it can really be fun. Add your 3D design skills to the equation and you get a very exciting, rewarding, and completely stress-free job.
UI graphic designers also create various visual displays for both print and digital media, but they are primarily focused on the user interface. They usually work on websites and apps and are focused on their look and layout, making sure their work creates excellent user experiences.
You need to know a lot about motion graphics design here as well, because UI graphic designers focus on designing various graphic elements, such as menus and buttons on websites and apps. Their job is to make sure all the technical details function properly and are perfectly aligned with the aesthetic appeal.
As a publication graphic designer, you can design various print medium publications, such as magazines, brochures, catalogs, newspapers, and books. You can create beautiful graphics and illustrations, and bring any idea to life.
You can create 3D photorealistic visualizations for print medium publications, and make them truly stand out.
Packaging design is one of the most crucial marketing tools, and you can help various brands harness its power. As a packaging graphic designer, you can design packages for all kinds of products, and help every company you collaborate with tell the story of its brand.
You need to have a bit of industrial design and manufacturing knowledge to be a successful packaging graphic designer so that you can always create high-quality assets for products.
3D printing is yet another great field you can specialize in as a 3D artist. If you’re not interested in creating various visualizations, illustrations, and animations, but rather in 3D models that you can literally bring to life, 3D printing might be your way to go.
You need to have an understanding of 3D modeling and rendering to be a successful 3D printing artist. You simply need those two to be able to create your designs so that you can use proper digital files to bring all the visualizations you’ve created using computer graphics to life.
There’s not a shortage of items you can 3D print, but some of the most interesting things you can create are movie props. With 3D printing, you can become a 3D prop artist and make your way to the film industry.
Being a 3D artist is one of the best jobs in the world, but specializing in one field can bring you plenty more benefits. There are a lot more fields to choose from than the aforementioned ones, so be sure to dig a little deeper before you make your final career decision. But whatever you choose in the vast 3D world, you can be sure that it will be absolutely fantastic.
The job market for 3D artists can be very complicated to understand, especially for people who aren’t that experienced. First of all, it’s important to understand that 3D artists can have different specializations. There are countless career paths for 3D designers and some of them are:
- Technical directors
- Art Directors
- Graphic artists
- Video editors
- 3D modeling
- And others
These are just some of the few career paths 3D artists can take and it can be difficult for young professionals to find their path. However, even when you’ve specialized in a certain area, the chaotic job market could be difficult to navigate, even online.
This is why we’ve decided to create this post and help you understand which options you have for finding a job online.
One of the most common ways 3D artists find work is through freelance platforms. The freelance market is constantly growing and there is more work each day. At the same time, there are more freelance platforms where people can find jobs.
These websites are really simple to use and everyone can find their way around them. The first thing you need to do is register, and create your own account. After you’ve added all the important details about your education, skills, and experience, you can start applying for jobs.
The more successful you are, the better the jobs you will be able to find. All freelance platforms have rating systems give the final score for each freelancer. This makes it easier for employers to find reliable freelancers that will do a good job.
LinkedIn is a professional social network where people from various fields can find jobs. This includes 3D artists as well. However, you need to put in the necessary time and effort into maintaining your LinkedIn profile to start finding job opportunities. Similarly to freelance platforms, this network has various categories where you can add credentials, skills, and even your own blog posts.
Even though LinkedIn can’t help beginner 3D artists, over time, it can become a great tool for finding work. As soon as you connect with many people and establish a network of professionals from the same industry, you will be able to discover jobs for which you are qualified.
At the same time, if you update your profile and have a lot of reliable credentials, you will start getting job offers without doing anything. A lot of companies hire full-time or freelance 3D artists from LinkedIn through their recruiters. Furthermore, make sure to connect with companies or studios you would like to work for as you never know when an opportunity may come around.
This is probably the most common way 3D artists make money. A lot of professionals do this full-time but some use this option to make some additional cash on the side. Today, there are many 3D software tools used for different projects and in different fields. While they work, 3D artists often need materials that they can use for their project.
However, most of these tools don’t have a lot of options when it comes to materials. Instead of having to waste their time to create these materials, people often buy or import them from somewhere. These 3D material packages are made by other 3D artists to help create a larger database within a certain software solution.
There are always these kinds of opportunities. In some cases, new software solutions need material packs, sometimes existing tools need to be updated, and in some cases, companies just want to upgrade their packages so that they can work on their projects more easily.
Networking online is just as important as in the real world. The 3D design world is very specific and this is why companies often hire people through referrals. Even if a recruiter finds you somewhere online, they will be reluctant to hire you because they know nothing about you or your skills. If you want to get closer to them, you will have to network.
Start off by being active on social media, blogs, and other platforms where you can find people from the same industry. A simple chat with someone who works at a company you like could potentially lead to you getting an interview for a position there. One of the best places to do this is LinkedIn.
Given the fact that LinkedIn is a very active platform where professionals like to discuss important issues, share their thoughts, and learn about new industry trends, it’s a perfect platform for making a meaningful connection. On top of that, if you are able to extend these relationships to the world, then your chances of getting recommended will greatly increase.
Having a good online portfolio is essential for any type of 3D artist. To have a continuous streak of success, you need to build a cohesive collection of your past works. Your portfolio showcases your ability to work on different kinds of project and the level of technical knowledge you have.
When potential clients are looking for visualization artists, 3D designers, or rendering professionals, they usually want to see examples of their work. It’s how they can assess their knowledge and whether they should take them into consideration. An online portfolio allows you to impose yourself as a reliable professional.
Luckily, there are many 3D artist portfolio websites where you can quickly set up your own page and add examples of your work. However, it’s also a good idea to have a website of your own, to promote it through social media.
If you plan on building a professional website, apart from creating a portfolio page, you should also have a blog section. You might think that blogs are a thing of the past but, in a small niche like 3D art, it matters more than ever. A blog is a great opportunity to share your thoughts, ideas, work, and give a detailed explanation of how you approached different projects.
Updating your blog frequently will give you the ability to share new content online and engage with other people. This could lead to valuable connections, you will engage in discussions and even get direct job offers. Sharing blog posts on social media will show that you are active and dedicated to your work.
Each post is you publish is a potential opportunity for something meaningful. Furthermore, you might end up building a good audience around your blog that could lead to other opportunities. For example, a lot of 3D artists use their blogs to give their younger colleges some valuable lessons.
All 3D artists have leftovers from their work lying around on their workstations. Instead of pilling them on your hard disk, you can use this to your advantage and potentially make money. There are various stock image, video, animation, rendering, and 3D model websites where you can display and sell all your work.
They are pretty simple to use and the only thing you need to do is set up an account and upload your work. Just because you don’t have any use for some of your designs doesn’t mean that there aren’t people out there who will find value in it.
Uploading your work won’t take you more than a few hours and it could potentially get you passive income each month. Every time you finish a project and end up with some material you don’t need, upload it to one of these sites. Over time, you will have a lot of items displayed and this could bring you a solid amount of money.
One of the most lucrative fields where almost every 3D artist can make use of their skills is post-editing. No matter if we are talking about images, renderings, videos, or animations, there are always people looking for editing services. A lot of photographers and videographers need a person who will edit their work on a regular basis.
They don’t have the knowledge do this on their own and it takes a lot of their time away. Every photographer would rather spend time working on their shooting skill rather than spending time on editing images. This is why there is a huge demand for photo editing services.
Even though this kind of work is often repetitive, it can help you improve your skills. It also might lead to some better job opportunities and help you build a better portfolio.
Even though the 3D industry is very small there are many opportunities you can explore. Remember that you aren’t limited to pursuing one source of income. Try out several options and see what you like best.
Architects have been around for a long time, but the position of 3D artist has only recently emerged as a job description. Even though this is the case, a lot of people can’t tell the difference between the two and have no clear understanding of what they do.
If you want to pursue a career in one of these two fields, you should understand what they are about. Most importantly, you should know the differences between them to help you see which position you like more and make the right career decision.
People are often mixing up the responsibilities of architects and 3D artists. Even though they are similar roles that have to do with construction, they are very different. Here are some of the most significant differences between architects and 3D artists.
All 3D artists are positioned at an intersection where various creative work powered by technical knowledge and an artistic approach is required. This means that 3D artists need to have a wide range of skills. Simply put, there isn’t a single successful 3D artist that does only one thing.
On the other hand, there are a lot of architects who work only in the area they specialized in. A lot of 3D artists have experience working in painting, photography, illustration, design, and so on. 3D artistry unites all these skills and uses them to create great digital forms.
For example, 3D modeling and sculpting are closely tied. Depicting a complex form requires knowledge of dimensions and proportions. When it comes to photography, it can help 3D artists learn how to use angles, shot positions, and lighting to create beautiful scenery.
3D artists do little to no design at all. In most cases, they have a project ready in front of them, designed by an architect. So when you see those 3D visualizations done by 3D artists, understand that they didn’t build those projects from the ground up. They had all the important details in front of them before they started working.
The whole idea was someone else’s, and they just visualized it and digitalized it while adding some cosmetic details. It’s not in their job description to make any decisions and design new things into projects that weren’t there before. On the other hand, architects have this kind of power.
A lot of leading architects design houses, warehouses, bridges, buildings, and so on, but they also need to complete a lot of smaller projects before they reached this point in their careers. Not all architects get to design new constructions, and you need to work hard to get there.
This is where the two really start to go their separate ways. Architects need to have construction knowledge to do their jobs while 3D artists don’t need this kind of background. As we mentioned earlier, the work the architects do directly affects the construction of an object.
What they do affects stability, reliability, quality, safety, and so on. This means that they need to have fundamental construction knowledge, which will help them understand, analyze, and finish projects. They need to consider the public interest, constructability, codes and building laws while doing their jobs.
Otherwise, they would find it difficult to get a permit to build a structure that doesn’t meet all the safety criteria. It’s not only about making a structure look great, but also making it functional and durable.
3D artists are computer geeks, and even though some people might not like this, it’s the truth. These creative individuals like to spend a good part of their day alone and work on something interesting. 3D artists specifically work on a computer where they create images or visualizations of different objects.
In most cases, 3D artists receive a project from their clients or their boss, and they have little to no contact with other people until they’ve finished working on the project. Of course, there are revisions and tweaks which are done during the project, but this is nothing compared to how many people architects communicate with every day.
Architects usually work in offices where they talk to clients, work on drawings, develop reports, and communicate with engineers and other architects. Additionally, many architects are also required to visit construction sites to ensure that everything is going as planned.
3D artists use a lot of different 3D software for their work. The more software someone uses, the more qualified they are. This is a general rule of thumb. Artists have a wide choice of tools used for graphic design, drawing, animation, sculpting, modeling, and 3D rendering at their disposal. They constantly have to upgrade and improve their tools.
Better software solutions mean better results, and this is why all 3D artists are constantly keeping up with the trends and trying to upgrade their workstations to the highest level possible. The whole 3D visualization industry is driven by technology and to stay relevant, professionals have to keep up.
A single piece of 3D software used for visualization could have several upgrades during a year. Now think about how many things professionals have to keep up with when they are using half a dozen different tools. On the other hand, even though architects use computers for their work, obsessing about the latest software is not an issue for them.
Nobody wants people without official qualifications building something for them. Most Western countries have some form of a licensing process for architects.
These can last for a long time, as it goes through heavy regulation, and they are focused on testing the architect’s understanding of welfare, safety, and health protection.
Having a degree isn’t enough to find clients and call yourself an architect. In fact, without a proper license, you might get into legal trouble if you represent yourself as an architect. Most architects who finish college have a designer title, but never an “architect”.
These exams and tests are necessary because architects have a lot of responsibility, both to the public and to their clients. Most countries have recognized this and have decided to add a licensing exam that will further test the skills of people who want to call themselves architects, ensuring that they won’t put anyone at risk.
These were the six major differences between 3D artists and architects. Keep in mind that 3D artists have less technically-demanding tasks and that they are basically specialized digital artists. On the other hand, architects need more technical knowledge, but their jobs can be more versatile and usually have more depth.